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Fallout 4 nexus enb
Fallout 4 nexus enb








Added DisableFakeLights to enblocal.ini to remove unrealistic back lighting for characters.MonarchX wrote: I managed to get all ENB-supporting games I have (GTA V, Vampire: Bloodlines, Black Mesa, Skyrim, few others) to work with ENB and ReShade at the same time by using the following enblocal.ini values:įallout 4, however, does not allow ReShade from launching using the lines above. I can't test it myself, because not suffering from bugs yet, so any reports please post on the forum of ENBSeries. V0.280: First release for Fallout 4, patch may fix some game specific issues. Added ApplyStabilityPatch parameter which toggles off bugfixes, but keep vram adjust feature. Added memory control feature to avoid lod issues for users with not enough physical vram size and for future mods, modify enblocal.ini category based on information reported by VRamSizeTest dx11 tool (do not set value bigger than reported by it). V0.281: This build named ENBoost because of similar functionality to Skyrim and Fallout 3 ENBoost.

fallout 4 nexus enb

Added fix for the bug with ENBoost startup message or editor visible on character face, it also should improve game stability (active only when ApplyStabilityPatch=true is set).

fallout 4 nexus enb

V0.282: Did workaround for Steam GameOverlayRenderer64.dll library which hooks in to game even when Steam overlay disabled which crashes with the ENBoost.

fallout 4 nexus enb

Added UsePatchSpeedhackWithoutGraphics parameter to enblocal.ini to disable graphic modification code for maximal performance. V0.283: Added draw calls statistics to profiler. Version includes only few generic features of the mod, mostly it's patch for some issues similar to AntiFreeze patches i did in the past.

fallout 4 nexus enb

POSTING THE ENBSERIES BINARY FILES ON NEXUS SITES IS STRICTLY PROHIBITED










Fallout 4 nexus enb